GestureWright
Gestures

Eight gestures. That's the whole manual.

Each picture shows your hand the way GestureWright sees it: 21 points on your fingers and palm. Hold your hand up facing the camera, about an arm's length away.

Move the pointer

Index finger up

  • Curl your other fingers.
  • Move your hand, not just your fingertip.
Click, double-click, drag

Pinch thumb and index

  • Quick pinch: click.
  • Two quick pinches: double-click.
  • Hold or move while pinched: drag.
Right-click

Pinch thumb and middle

  • Keep your index finger up.
  • Touch your thumb to your middle finger.
Scroll

Two fingers up

  • Move your hand up to scroll up, down to scroll down.
  • The direction can be flipped in settings.
Switch desktop

Open palm, swipe

  • A quick sideways sweep, under half a second.
  • Slow drifting is ignored.
Show all windows

Three fingers up

  • Mission Control on a Mac.
  • Task View on Windows.
Volume up or down

Thumbs up or down

  • Hold it to keep changing the volume.
Pause or resume

Fist for 1.5 seconds

  • Use it before talking with your hands.
  • Works while paused, to switch back on.
Tips

Getting the best tracking.

Light your hand

Normal room light is enough. Avoid sitting with a bright window directly behind you, which turns your hand into a silhouette.

Palm towards the screen

Hold your hand up with your palm facing the camera. Tilting it far sideways hides your fingers from view.

Small movements

Only the middle of the picture maps to the screen, so you rarely need to move more than a hand's width.

Rest your arm

Resting your elbow on the desk keeps your hand steady and stops your arm tiring.

Pause when you talk

Hold a fist for a moment before a conversation or a video call, so moving your hands doesn't click things.

Check what it sees

Calibrate camera shows your hand's skeleton live. If points jump around, adjust your light or distance.

Try every gesture with your own camera.